Game of Splits Connect wallet
III

Archery Glade

Fire one last arrow before time runs out.

Connect wallet
III · Archery GladeHow to play

Last Arrow

Robin’s back for the Sheriff’s golden arrow. Every arrow adds time to the clock. Fire the last arrow to win half the Purse.

Round 14clock running
41m 12s
212 arrows so far
time left1 hour cap
Round 14time left
41m 12s
2.88 USDG next arrow
212 so far
Next arrow
2.88USDG
Arrow 213
Slippage
Min 2.88 USDGMax 2.92 USDG
What is slippage?
Unaudited. Only fire what you can lose.

The Purse round 14

1,240.00USDG
includes 86.40
rolled over

Latest arrows newest first

Your round

Round rules

Opening clock60 minutes
Each arrow adds10 minutes
Max time on clock60 minutes
Price step+0.5% per arrow
You can’t fire two arrows in a row.

How to play The basics

IGet a PassOne Pass opens every game.
IIFire an arrowThe first arrow costs 1 USDG. Each one after rises 0.5%.
IIIAdd timeEvery arrow adds 10 minutes to the clock, but the clock never shows more than 60 minutes. Fire with 55 minutes left and it only goes back to 60. When the clock hits zero the round ends and the price starts again at 1 USDG.
IVBe lastThe last arrow wins 50% of the Purse. The 10 arrows before it share 35%, each by what it paid. The archer with the most arrows in the round wins 15%, and on a tie it goes to whoever got there first.

Questions The fine print

How does the clock work?+

Rounds open with one hour on the clock. Each arrow adds 10 minutes up to that same cap.

Can a round run forever?+

Yes, as long as people keep firing. Each arrow adds 10 minutes, up to 60 on the clock, and the round ends when the timer hits zero.

What does an arrow cost?+

The first arrow is 1 USDG. Each one after rises by 0.5%.

Who wins the Purse?+

The last arrow wins 50%. The 10 arrows before it share 35%, each by what it paid. The wallet with the most arrows wins 15%. With fewer than 10 arrows before the last one, part of the 35% rolls into the next round, and a round with a single arrow pays that archer 65%.

What is in the Purse?+

60% of every arrow in the round, plus anything rolled over from the round before.

What if the chapter ends mid-round?+

Arrows stop when the chapter ends, so the last arrow before the end wins the round.

How do I get my winnings?+

Once the round is settled your share waits in your Satchel. Press Claim to collect it.

Can I fire twice in a row?+

No. Wait for another archer to fire first. Only one arrow can land in each block.

What is slippage?+

Slippage protects your shot when others fire at the same time. Each arrow of slippage lets one more arrow land before yours and still go through. You only pay the actual price when your arrow lands.

What if the price moves before my arrow lands?+

If more arrows land first than your slippage allows, your shot fails and you pay nothing but gas. Add more slippage when the range is busy.

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